The Morph Mod 1.16.2 allows you to adopt the skills and appearance of any other mob, it comes in two versions 1.16 and 1.16.2. These allow you to change the original appearance of the Minecraft characters, which can be converted into any being. The mods are modifications that the player community itself makes to video games, through software.
This page contains content or features that are a Work In Progress. Although available in the game, this feature may have serious bugs, cause unintended problems and may be subject to change. Use at own risk. |
Morph | |
---|---|
Name | Morph |
Creator | iChun |
Latest Version | 0.9.1 |
Minecraft Version | 1.7.10 |
Website | iChun's Blog |
Forum | MC Forum thread |
Root Mod | Minecraft Forge |
Modpacks | Crundee Craft DNS Techpack Direwolf20 1.12 Pack Direwolf20 1.6 Pack Direwolf20 1.7 Pack Feed The Beast Stoneblock 2 Hatpack JoeGaming ModPack Test Pack Please Ignore The Crack Pack 2 TolkienCraft II Yogscast Complete Pack |
- 3Future Plans
The Morph Ciel comptabilite v19 incl keygen french ngentoooot key. mod allows the Player to take the form (morph) of any mob or Player, obtained by slaying the target mob, hence acquiring the mob's abilities.
- Morphing Mod 1.12.2 / 1.7.10 (Morph) allows the Morph player in any mob after killing him. You can go through all the forms you have and you can become anything at any time. It is the last costume. This is also compatible with any mod that brings a living entity, so if you added orespawn for example, it will work on the bosses themselves.
- Download the right Morph mod 1.16.2 version for you. Paste the iChunUtil download file into.Minecraft/mod; The repeat the previous step but with the Morph mod download file. Run the game, and that’s it! Download Morph Mod 1.16.2. For Minecraft 1.16.
Basics
![How to morph mod for mac minecraft How to morph mod for mac minecraft](https://minecraftgreen.com/wp-content/uploads/2020/05/morphing-mod-Screenshots.jpg)
After the Player kills a mob for the first time, it's entity will be absorbed. To morph into that mob, use the left and right square brackets ([ ], default) to open and navigate the morph selection screen. Hold Shift to go between different types of the same mob. When the desired mob is selected, hit enter to begin the morph.
At the morph menu you can add to favorite, go to the mob you like and press ~, hold to open the favorite menu.
Distant worlds universe star wars mod free. Star Wars: Ancient Fears Ver. 1.0 Jun 24 2014 Full Version 10 comments. Version 1.0 of the 'Star Wars: Ancient Fears' Mod for Distant Worlds: Universe. The Mod is set 15 years after 'Episode VI: Return of the Jedi' and includes.
Abilities
By default when morphed, the Player will gain any ability that mob possessed, good and bad. There are currently 14 different abilities. 'Raw Name' references to the name that has to be used in the Morph configuration file.
Icon | Ability | Description | Obtained by killing | Raw Name |
---|---|---|---|---|
Climb | Hold forward to climb straight up a vertical wall. | Spider, Cave Spider | climb | |
Fly | Double-tap jump to enter creative flight. Off until the Player has entered the nether by default. | Blaze, Ghast, Bat, Wither | fly | |
Float | Slowly float downward like a chicken. | Chicken | float | |
Fire Immunity | No damage from fire or lava. | All Nether Mobs | fireImmunity | |
Hostile | Hostile mobs won't target the Player. This is off by default. It can be enabled in the properties file. | hostile | ||
Swim | Can breath underwater. Can't breath above water. Increase swim speed. | Squid,Iron golem | swim | |
Sunburn | Burns in the sun. | Zombie, Skeleton | sunburn | |
Water Allergy | Takes damage when in contact with water. | Blaze, Enderman, Snow Golem | waterAllergy | |
Step | Increases the stepping height. Can now step 1 block up without jumping. | Horse | step | |
Poison Resistance | Take less damage from poison. | Cave Spider | poisonResistance | |
Wither Resistance | Take less damage from wither poisoning. | Wither Skeleton | witherResistance | |
Negate Fall | No fall damage. | Ocelot, Magma Cubes,Iron golem | fallNegate | |
Fear | Villagers run away from you. | Zombie, Wolf, Ocelot | fear | |
Sink | Fall in the water. | Slime, Magma Cube, Iron Golem | sink | |
Potion Effect | Inflict a potion effect when punching an enemy without a weapon. | Cave Spider, Wither Skeleton | potion-effect |
Future Plans
iChun posted to reddit on Jan. 18, 2014 about the future of the mod. The post was divided into two sections: Morph Skill and Balancing.
Morph Skill
- Having the mod installed will not mean you can morph.
- A meteorite will randomly crash near a non-afk Player, leaving a trail of destruction. There will be noticeable SFX so the Player does not miss it.
- Only one meteorite should fall in the overworld.
- There will be a config option to disable meteorite griefing and is enabled by default.
- May do block disruption instead of destruction.
- A special mob and entity will spawn with the meteorite. These will be required to Morph. They will be chunk-loaded.
- The entity provides basic morph skill.
- Killing a mob still unlocks its morph.
- Morphs are limited and can eventually run out.
- Can morph into items, but it is only a one-time use.
- Mob is a Boss named The Thing. It will avoid the Player until it is ready.
- Spawns when the meteorite explodes.
- Will hunt other mobs and acquire their morphs. The more mobs it kills, the harder it is to kill.
- When it gets stronger, it will attack the Player. If it kills the Player, it will obtain their warp and pick up his/her items. When its health is low, it flees by sprinting, flying, or any other means.
- Difficulty will be scaled by the number of people online.
- When killed, it drops an item to be used to upgrade the entity mentioned earlier. The entity is used to unlock morphs.
- If the item is destroyed, a new Thing is spawned.
Balancing
- Abilities
- Abilities will need to be learned.
- They're learned by using the morph with the ability.
- Some abilities will be unlocked by default.
- Allergies
- Negative effects during some morphs.
- Higher chance of allergies as the Player acquires more morphs. (Maybe)
- The Player's body will eventually fight off the allergy and expel it. This creates an entity of the morph that caused it.
Known Bug
- With MC 1.7.10, when the Player is any height taller than 2, the position of the Player's hand is not updated right. The Player's hand appears to be where it should be, but when clicked it it will act like your cursor is much higher.
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